Blade4
Apathetic Marine
[] Interstellar Communication Network:
With the Caldran Ansible Node Network available for construction, it is a project that should be places high on the list of priorities. As such, a lot of money shouzld be put into setting up an Ansible Network for real time communication between systems.
Time: 4 turns, Chance of success: 60%, Reward: +10 to internal trade, +10 on defensive actions, +10 to research actions
[] Industrial Export:
Some surprising things have come up during historical research, including the Terran Hegemony flooding the Periphery with cheap goods and systems that killed off local suppliers and left worlds in the cold, following the Amaris Crisis and the following Successor Wars. Now some companies believe they could make a profit selling power generation, atmospheric processors, water purification and other similar systems to the worlds and polities surrounding the WCDC. Some even propose to set up factories for these things on other planets and polities. This would certainly improve the economic situation of these worlds, diplomatic contact with them, as well as improvethe WCDC economy.
Time: 4 turns, Chance of success: 60%, Reward: +10 to external trade with selected world, +10 to diplomacy with selected world
Lothian League
[] We need new members:
There are 14 nations in the Three Systems that have declined to become members of the WCDC. The Three Systems can't effort to have some nations working on cross purposes and endanger the entire rest of the Walker Cluster. So there is a need to get them aboard and into the WCDC.
Time: 2 turns, Chance of success: 25%, Reward: 1d6 nations of the 14 nations that declined WCDC membership initially, become WCDC members
[] Com Buoy:
It is to be expected that at some point, the WCDC is going to have to conduct offensive operations. For such an eventuality, it is a requiorement to have a near real time communication between the expeditionary force and command. This in turn speaks for the design of Caldran Ansible communication buoys that can be placed along the line of advance towards the objective to supply a near real time com channel between various forces.
Time: 4 turns, Chance of success: 55%, Reward: compact com buoys to mbe placed along the line of advance.
[] Improved System Defense & Forward Operation Base:
While the Raytan Jump Point Defense Stations do their job for system defense, there are ideas how to improve on the system, giving it FTL capabilities, so that they can be emplaced in systems without existing interplanetary infrastructure. Additionally, such a station could potentially act as a mobile Forward Operation Base for offensive operations. Together with the Caldran Ansible, it would also allow the operations command and staff to remain protected bhind the potential front lines. Potentially, such a design might be equipped with the new Jump Drive.
Time: 4 turns, Chance of success: 45%, Reward: New FTL cpable Defensive Station
[] Abandoned Settlements:
The initial Survey has discovered several previously habitated worlds where the initial settlers seem to have died out of left for greener pastures. Maybe it would be a good idea to take a closer look at these worlds and seek for anything the early habitants might have left behind. Maybe it would also be possible to resettle these worlds, if the ecology allows it.
Time: 3 turns, Chance of Success: 60%, Reward: Discovery of 1d10 valuable artifacts, 1d4 of these worlds can be resettled
[] HumInt:
Find a way to emplace HumInt agents into places of interest.
Time: 3 turns, Chance of success: 40%, Reward: A way to insert agents to planets where they can gather human intelligence
Ok hope did this right. This site hates my phone and want to jump all over the place when try to type or copy paste. Ok reasoning is we need ftl comm system up fast. Industrial export to lothan league should help resolve fear and help them rebuild. New members because we can use comstar blunder to hopefully pull more people out of cold with special interest on getting Russians in. We get them we might get them all. Comm buoy and improved system defense because we probably will need it sooner than later. If we can set up layered defenses several jumps out we can gank problems before they can try to jump in our systems and make suicide runs. Abandoned systems is just clearing low hang fruit and human Intel is to start getting agents out because we also need this soon because we will be in a cold war with comstar soon.
If possible would like to do mech research before doing tank and mech research to see what we get but... What you guys think?
With the Caldran Ansible Node Network available for construction, it is a project that should be places high on the list of priorities. As such, a lot of money shouzld be put into setting up an Ansible Network for real time communication between systems.
Time: 4 turns, Chance of success: 60%, Reward: +10 to internal trade, +10 on defensive actions, +10 to research actions
[] Industrial Export:
Some surprising things have come up during historical research, including the Terran Hegemony flooding the Periphery with cheap goods and systems that killed off local suppliers and left worlds in the cold, following the Amaris Crisis and the following Successor Wars. Now some companies believe they could make a profit selling power generation, atmospheric processors, water purification and other similar systems to the worlds and polities surrounding the WCDC. Some even propose to set up factories for these things on other planets and polities. This would certainly improve the economic situation of these worlds, diplomatic contact with them, as well as improvethe WCDC economy.
Time: 4 turns, Chance of success: 60%, Reward: +10 to external trade with selected world, +10 to diplomacy with selected world
Lothian League
[] We need new members:
There are 14 nations in the Three Systems that have declined to become members of the WCDC. The Three Systems can't effort to have some nations working on cross purposes and endanger the entire rest of the Walker Cluster. So there is a need to get them aboard and into the WCDC.
Time: 2 turns, Chance of success: 25%, Reward: 1d6 nations of the 14 nations that declined WCDC membership initially, become WCDC members
[] Com Buoy:
It is to be expected that at some point, the WCDC is going to have to conduct offensive operations. For such an eventuality, it is a requiorement to have a near real time communication between the expeditionary force and command. This in turn speaks for the design of Caldran Ansible communication buoys that can be placed along the line of advance towards the objective to supply a near real time com channel between various forces.
Time: 4 turns, Chance of success: 55%, Reward: compact com buoys to mbe placed along the line of advance.
[] Improved System Defense & Forward Operation Base:
While the Raytan Jump Point Defense Stations do their job for system defense, there are ideas how to improve on the system, giving it FTL capabilities, so that they can be emplaced in systems without existing interplanetary infrastructure. Additionally, such a station could potentially act as a mobile Forward Operation Base for offensive operations. Together with the Caldran Ansible, it would also allow the operations command and staff to remain protected bhind the potential front lines. Potentially, such a design might be equipped with the new Jump Drive.
Time: 4 turns, Chance of success: 45%, Reward: New FTL cpable Defensive Station
[] Abandoned Settlements:
The initial Survey has discovered several previously habitated worlds where the initial settlers seem to have died out of left for greener pastures. Maybe it would be a good idea to take a closer look at these worlds and seek for anything the early habitants might have left behind. Maybe it would also be possible to resettle these worlds, if the ecology allows it.
Time: 3 turns, Chance of Success: 60%, Reward: Discovery of 1d10 valuable artifacts, 1d4 of these worlds can be resettled
[] HumInt:
Find a way to emplace HumInt agents into places of interest.
Time: 3 turns, Chance of success: 40%, Reward: A way to insert agents to planets where they can gather human intelligence
Ok hope did this right. This site hates my phone and want to jump all over the place when try to type or copy paste. Ok reasoning is we need ftl comm system up fast. Industrial export to lothan league should help resolve fear and help them rebuild. New members because we can use comstar blunder to hopefully pull more people out of cold with special interest on getting Russians in. We get them we might get them all. Comm buoy and improved system defense because we probably will need it sooner than later. If we can set up layered defenses several jumps out we can gank problems before they can try to jump in our systems and make suicide runs. Abandoned systems is just clearing low hang fruit and human Intel is to start getting agents out because we also need this soon because we will be in a cold war with comstar soon.
If possible would like to do mech research before doing tank and mech research to see what we get but... What you guys think?