Is another fellow (Adventwolf) that designed it for me. The doctrine is to jump with another jump in the LF and another jump plot already inserted in the nav computer. But, if they emerge near - at combat range - of a ready warship, they are f***d, no surprise. Are the risks of any raider, after all. With luck, they can launch one or two nuke-tipped missiles at the adversary before death. I bet that taurians been taurians, at least one tube is loaded with special ammo, just in case.Ok that does look decent. 10k cargo should be decent enough for spare parts, ammo, and general supplies and its got enough guns as long as it does not meet any real oppostion it can just gut transports. Though if one accidently jumps to close to a enemy warship... What system you use to make it?