Turn 63 - Spring 2190/3040
Confederated Forces:
[] Extended Anti-Piracy Patrols: active
Time: 5 turns, Chance of success: 60%
Roll 1 of 5, Roll 1d100: 97+15+10 = 122 - Crit Success (All Action, Interstellar Communication Network)
Roll 2 of 5, Roll 1d100: 59+15+10 = 84 - Success
Roll 3 of 5, Roll 1d100: 38+15+10 = 63 - Success
As the Confederated Space Patrol slowly took form, several modified Raytans were ordered from dockyards, each equipped with an HFEG, to move the station into position and even going as far as moving a station as needed. It was planned to partition the space patrolled by the Space Patrol into eight sectors for the time being, with one Raytan responsible for supporting the Sector Patrol. Survey Satellites equipped with Superluminal Wave Detectors and Ansible nodes, dubbed Patrol Satellites, would be placed into sub sectors to build up a tight detection network to prevent surprise attacks of pirates or state actors.
The latter, the potential risk of state actors or rogue state actors, was a reason to keep Space Patrol in the loop and make sure that they would be informed about any possible military situation.
The Confederated Forced hoped to use this to prevent Space Patrol from becoming a neglected part of the service.
active for 2 more turns
[] Capital Weapons: - 12 votes
Time: 4 turns, Chance of success: 65%
Roll 1 of 4, Roll 1d100: 62+5+5+10 = 82 - Success (All military R&D, Space Weapon R&D, Interstellar Communication Network)
Various high ranking officials and even politicians held the belief that the WCDC and now the OCP was in something of a race to catch up with the Inner Sphere powers when it came to the armament of capital WarShips and even smaller combat craft, ever since the Belisarius had been repaired and refitted to OCP standards.
Now, the Helm Database, as well as the various Comstar WarShips taken in the Inner Sphere, promised the Confederated Forced to catch up in the minds of these officials and politicians, and they were able to push through a project that targeted the design of new Capital Scale weaponry to upgrade both WarShips and the various classes of Advanced Combat Craft.
active for 3 turns
OCP Survey Office:
[] Combine Intelligence: active
Time 6 turns, Chance of success: 60%
Roll 1 of 6, Roll 1d100: 61+15 = 76 - Success (All Intel actions)
Roll 2 of 6, Roll 1d100: 98+15 = 113 - Crit Success
Roll 3 of 6, Roll 1d100: 38+15 = 53 - Success
Roll 4 of 6, Roll 1d100: 33+15 = 48 - Success
The intelligence gathered drom the Combine slowly came to paint a rather bleak image of the star nation, repleat with atrocities, even directed at their own population. As the image formed, more people within the Survey Office wished to take a more active part in the open conflict between the Combine and the alliance of Lyran Commonwealth and Federated Suns, by offering intelligence to the military leaders of the alliance.
More information to be given in the Intelligence Report.
active for 2 more turns
[] Number Station: - 13 votes
Time: 5 turns, Chance of success: 45%
Roll 1 of 5, Roll 1d100: 14+15 = 29 - Failure
With the destruction of Comstar, an unknown source had activated a Hyperwave Number Station of some sort, located within the heart of the Inner Sphere and apparently able to transmit over the entirety of the Inner Sphere, with some weak signal even detected out within the Comfederation. The station does just that, transmitting seemingly random numbers between 1 and 1024 in a binary format over four different frequency bands as slow speeds. While it is clear the numbers transmitted are a code, it has all the hallmarks of a form of 'One Time Pad', only on a larger scale.
Many within the Survey Offices Intelligence wing are interested in the Number Station and have called for an operation to locate and possibly recover the station intact, but so far, the Advisory Committee for Intelligence has denied supplying the funding for such an operation.
active for 4 more turns
OCP Diplomatic Corps:
[] Diplomatic Contact: Taurians active
Time: 4 turns, Chance of success: 70%
Roll 1 of 4, Roll 1d100: 55 - Success
Roll 2 of 4, Roll 1d100: 36 - Success
Roll 3 of 4, Roll 1d100: 59 - Success
With the presence of Edward Calderon, who apparently had recently recovered enough from a heavy dropship accident that cut off his legs beneath the knees, forcing him to adapt to a pair of prostetics, travel to the Taurian capital planet of Taurus was relatively quick. He commended the diplomatic mission for their lack of any larger scale military assets, outside of some security, noting anything less might have inducted his father, current Protector Thomas Calderon, to view the mission as a potential threat.
Thomas Calderon turned out to be something of a borderline paranoid, as he outright asked the mission why they had come through the Federated Suns to visit him, noting the Confederation was a 'periphery nation', which got the answer that the OCP had diplomatic relations to all the Inner Sphere major powers since the Circinus Conference in one form or another. This was not well-received by Thomas, but Edward's counsel did calm any potentially negative reaction down and reign in any of the paranoid tendencies of Thomas.
Aside from this incident, talks with the Concordat worked out relatively well, especially when the Confederation diplomats spoke highly of the freedoms and education within the Concordat, even going as far as potentially offering a limited educational exchange.
active for 1 more turns
[] Diplomatic Contact: Canopus active
Time: 4 turns, Chance of success: 70%
Roll 1 of 4, Roll 1d100: 60 - Success
Roll 2 of 4, Roll 1d100: 31 - Success
Roll 3 of 4, Roll 1d100: 12 - Success
With the Magistracy of Canopus, the initial diplomatic contact did not fare as well as the contact with the Concordat.
The 'proper welcome' prepared for the diplomatic mission turned out to be a large party, with a lot of drugs and sex on offer, which largely fell through, as they had been, for this very reason, selected from the various non-human species of the Confederation. None of the Quetzal, Tiaunt, Ormiold and Turukal of the mission were incited at all, and the few humans of the mission were not in any position to be 'taken in', by the various attempts to gain favor with the mission.
Any other attempts from the Canopian side failed as well, souring the diplomatic relations from the get go, as it forced the Canopians to actually work for a change.
active for 1 more turns
OCP Trade Organization:
[] Geoforming: active
Time: 6 turns, Chance of success: 55%
Roll 1 of 6, Roll 1d100: 35+10+10+10+10 = 75 - Success (Stronger Economy, Economic Ties, Interstellar Communication Network, Space Mining)
Roll 2 of 6, Roll 1d100: 4+10+10+10+10 = 44 - Success
Roll 3 of 6, Roll 1d100: 95+10+10+10+10+10 = 145 - Crit Success (Space Industry)
Roll 4 of 6, Roll 1d100: 14+10+10+10+10+10 = 64 - Success
While the Pandemonium sunshade took shape, other smaller contracts were given out, Geoforming continued to gain popularity as a new way to incite investors. There were a few planets out there that would be more habitable if geoformed, though most potential geoforming work would be done on large scale habitats, like the first Bubbleworlds under construction in orbit around Niniveh in Luyten 726-8 A.
active for 2 more turns
[] Inner Sphere Technologies: active
Time: 4 turns, Chance of success: 65%
Roll 1 of 4, Roll 1d100: 33+10+10+10+10+10 = 83 - Success (Stronger Economy, Economic Ties, Interstellar Communication Network, Space Mining, Space Industry)
Roll 2 of 4, Roll 1d100: 13+10+10+10+10+10 = 63 - Success
With the new incentives handed out by the OCPTO, several companies began to expand into Inner Sphere technologies, beginning to produce goods from the Helm Database, though mostly for an Inner Sphere market, which was hoped could be 'colonized' by the company in question.
active for 2 more turns
OCP Office for Science and Development:
[] HFEG Jump II: active
Time: 6 turns, Chance of success: 50%
Roll 1 of 6, Roll 1d100: 45+10+10 = 65 - Success (Research Center Sol, Interstellar Communication Network)
Roll 2 of 6, Roll 1d100: 47+10+10 = 67 - Success
Roll 3 of 6, Roll 1d100: 81+10+10 = 101 - Success
Roll 4 of 6, Roll 1d100: 53+10+10 = 73 - Success
Slowly work with the new FPUs continued and while there were some failures in newly designed FPUs, many of those errors could be relatively easily be corrected.
Some success could be realized relatively early, as the new FPUs could be formed into a new design for an independent Shrivatsa System, which could be used to protect stations, smaller habitats and in system craft from cosmic and solar radiation. The new system was more compact and could be split into multiple projecting units spread out over the entire volume of the spacecraft. Potentially, the system could be used as a backup for the main HFEG based projection of the Shrivatsa System by larger spacecraft, should a failure or damage take down the HFEG.
active for 2 more turns
[] Plasma Containment Research: active
Time: 4 turns, Chance of success: 45%
Roll 1 of 4, Roll 1d100: 74+10+10 = 94 - Success (Research Center Sol, Interstellar Communication Network)
Roll 2 of 4, Roll 1d100: 49+10+10 = 69 - Success
Roll 3 of 4, Roll 1d100: 8+10+10 = 28 - Failure
Roll 4 of 4, Roll 1d100: 83+10+10 = 103 - Success
Combined: 73 - Success
Roll 1d6, odd - new plasma weapon research, even - no plasma weapon research: 1
While there had been earlier failure of gaining any more insight into the alien plasma containment device, a painful realization had come to the engineers. The alien device had contained patrially biological systems, which may as well have evolved, so the only way to go forwards was to use evolutionary algorythms to work on the problem. With the help of a super comnputer and an ASI researcher who had specialized in evolutionary designs.
Within about six weeks, this approach lead to the evolution of a plasma containment system that neatly fit into the alien plasma weapon and could be adapted to improve existing plasma containment system by nearly 50%, reducing the size of fusion reactors and thrusters by 25%, without reducing the efficency of the fusion reaction in itself. There was also the possibility of using the technology to improve on Inner Sphere fusion reactors.
Future weapon research into plasma weaponry was possible with this containment system, but for the most part the research would be purely theoretical and not lead to any useful weapon system.
Reward: Improved Fusion Reactors (size reduction by 25%), Plasma Weapon research action
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OCP Internal Events:
CFS Fadiza and CFS Troaleen, the two remaining Arethusa class Patrol Leaders of the current fleet expansion program are put into service and are added to the new Space Patrol as backbone of what would become a Sector Main Patrol.
In the former Circinus Federation, calls come to the front about holding plebiscites to decide whether to request membership in the Confederation, continued occupation by the Confederation or renewed independence, with or without becoming a 'protectorate'.
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Intelligence Report:
Lupus Republic:
The work of Karen S'jeet and Pride of Hiigara continued apace, with the materials meant for the ground side installations improving construction speed by nearly 600% of the previous work, allowing the work crews to construct an entire city for a million people within six months, with nearly twenty of these cities under construction on both worlds of the Lupus Republic. As such, the production is way ahead of the previous projections, which in turn would allow Clan Nova Cat and the other people taking part in this massive nation building project to move in quicker.
The amount of production going into the ground side installations, from fusion reactors, over factories, research installations, sports buildings and all other amenities for a functioning society, never took full advantage of the full production capabilities of Pride of Hiigara and the leadership had previously given S'jeet the green light to use the remaining production capacity for side projects.
One such side project was unveiled by S'jeet a double O'Neill Cylinder habitat of the ten kilometer class taking shape in orbit around the barycenter of Plato and Aristotle. While the cylinders themselves were complete, they were not yet filled with atmosphere, nor had they been geoformed on the inside. There were however already preparations made to construct living quarters for up to fifteen million people in the fully enclosed cylinders, as well as for the geoforming to create a fully integrated living space.
The work ethic of S'jeet and the help she was for the entire project caused Sophist Winters to offer her full citizenship in the 'leader caste' of the Republic. In one or two cases, he almost came across as begging.
Sophist Winters did however also travel to the Confederation, where he met up with the Confederation's President, Parliament and the Diplomatic Corps, hoping to establish friendly relations with the Confederation. He was open about the society of the Clans and the hope that the Republic would differentiate itself from the Clans, especially the warriors' treatment of the other castes, noting they had been massively influenced by recent lecture of various philosophical texts they had acquired.
Another open point for Winters was that Clan Nova Cat, and others wishing to join up with the Republic had to keep the entire project a highly guarded secret from the other Clans for the time being, but that once the other Clans learned of the project, the Republic would lack the means to fully evacuate Clan Space. He hoped that the Cofederation could support the Republic in the evacuation.
Marian Hegemony:
No additional informations needed.
Taurian Concordiat:
No additional informations needed.
Lothian Pact:
Lothian League:
Illyrian Palatinate:
The success of the Lothian Pact caused some people in the League and the Palatinate to become more amenable to deepen the relations between each other and the Confederation.
The occupation of the Marian Hegemony continued.
Inner Sphere:
Federated Commonwealth:
Lyran Commonwealth:
Federated Suns:
Draconis Combine:
On the Lyran Front, most of the offensive energy of the Lyrans was directed towards the capture of Luthien, which led to the invasion of Port Arthur and retaking Marawi, but this were the sole gains of the Commonwealth up to date, as the defense of the Combine stiffened.
On the side of the Federated Suns, the same situation could be observed with the offensive coming almost to a halt in the direction of Luthien with the invasion of Osmus Saar, Mersa Matruh and Peackock.
For the Combine, the increased pressure to defend Luthien led to several regions being able to break free of the grip of the local warlord, with the Tabayama Prefecture breaking away, declaring the Tabayama Compact, after almost all DCMA forces had been pulled away for the defense of Luthien. However, this was not the only break, as the remains of the Rasalhague Province broke away from the Combine as well, with Haakon Magnusson declaring himself the Prince of the Free Rasalhague Republic and entering into negotiations with the Lyran Commonwealth, attempting to recover some space of the former Rasalhague Province, especially the Rasalhague system itself.
Free Worlds League:
Not much of interest is happening within the FWL.
Dutchy of Andurien:
Not much of interest is happening within the Dutchy of Andurien.
Terra Situation:
[X] Send volunteer engineers and technicians and supplies to earth to help rebuild critical infrastructure. - 10 votes
Chance of success: 50%
Roll 1d100: 8 - Failure
With the situation on Terra worsening and information about the sabotage of the Yellowstone installations coming back to the Confederation, there were several engineers, technicians and other people willing to go to Terra to attempt to get the installations back into action to prevent Yellowstone from erupting. Especially the Prometheus Foundation offered their own JumpShips to transport the volunteers, but were soon joined by The Moot, a Von Neumann commanded by the ASI Bob.
This Volunteer Force made the journey to the Terra system within a record-breaking fifty days, but encountered more than one problem. While they communicated with the Belters to inform them about their aim, they were intercepted by the WarShips that had earlier been handed over to the Lyran and FedSun forces by Admiral Cameron and prevented from moving deeper in system. The volunteers eventually managed to talk the military commanders around to allow them to go to Terra and attempt to help, but apparently the 'Brotherhood of St. Cameron' had received these newses.
On March 3rd, 2190/April 21st, 3040 Four 5 MT thermonuclear devices detonated within the Magma chamber of the Yellowstone Caldera, massively increasing the pressure within the Caldera and leading to the eruption of several smaller volcanoes within the former Yellowstone National Park. The pressure increased further, threatening a full eruption of Yellowstone. The situation on the planet, worsened as a result, as attempts were made to evacuate as many people away from the possible eruption and the immediately threatened area, in this case almost the entirety of the central North American continent.
Expansion and Suggestions:
The DSSI Network slowly continues to expand into the Inner Sphere.
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Random Event - Nothing happens
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