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Argh!

I can't test all the Vulkan features properly because my GPU doesn't support it(properly, fuck you NVIDIA), meaning I'll need to send out test builds and wait for people to send back results.

Fuck!

Either that or I need to get a job, which takes away from dev time, to be able to afford an AMD GPU which does properly support Vulkan's features and use that to test... only GPU prices are still insane so even that is unfeasible. God dammit!


also hello!
 
Argh!

I can't test all the Vulkan features properly because my GPU doesn't support it(properly, fuck you NVIDIA), meaning I'll need to send out test builds and wait for people to send back results.

Fuck!

Either that or I need to get a job, which takes away from dev time, to be able to afford an AMD GPU which does properly support Vulkan's features and use that to test... only GPU prices are still insane so even that is unfeasible. God dammit!


also hello!
Welcome!

hehe, I've merged all science and technical stuff into one area here, SB could probably do with doing something like that, as tech discussions doesn't get many people in it...
 
Most of the tech stuff happens in Technical Support.

For some reason.

Really don't know why.
Yep.

Like I saw what happened when somebody posted a thread into NSFD and it got like 10X the responses.

Might as well either

1. Have area for science and technical stuff in general.
2. Merged it into NSFD.

Forum just is a little dead from what I've seen.
 
Argh!

I can't test all the Vulkan features properly because my GPU doesn't support it (properly, fuck you NVIDIA), meaning I'll need to send out test builds and wait for people to send back results.
? Do Nvidia's drivers not support Vulkan as well as they claim? Are you just using a really old GPU? Actually, come to think of it, what GPU are you using even if it's not old?

Also, while one assumes you're trying to make a game, is there anything you can say about it?

(Speaking of using graphics cards for things, at some point I really ought to get started on learning how to use the TensorFlow GPU installation I put on my desktop... and figure out what I'm doing wrong when I try to build TensorFlow GPU from source on my laptop... preferably before I get started on my machine-learning-based master's thesis...

...but I'm a procrastinator, so that can wait.)
 
? Do Nvidia's drivers not support Vulkan as well as they claim? Are you just using a really old GPU? Actually, come to think of it, what GPU are you using even if it's not old?

GTX 1050 4gig laptop

And no, they don't. Async-compute can cause worse performance than not having it and they can't really use 16bit shaders without packing them into 32bit instructions(unlike maxwell which can run 16bit shaders at a 1:1 speed for the gaming cards, pascal gimps fp16 to 1:32 on gaming cards).

Jackasses lying about their tech.

Also, while one assumes you're trying to make a game, is there anything you can say about it?

Right now an engine that I'll be using for... every game I make in the foreseeable future. The game I'm going to be making first will be a space-sim/RTS/4X game with dynamic destruction on the polygonal level.

As a result of my intention to re-use the engine over and over again I want to make it run on fucking everything no matter what I use it for, so optimization is key.

Some of which I can't do because fuck you we're nvidia.

:mad:
 
And no, they don't. Async-compute can cause worse performance than not having it and they can't really use 16bit shaders without packing them into 32bit instructions (unlike maxwell which can run 16bit shaders at a 1:1 speed for the gaming cards, pascal gimps fp16 to 1:32 on gaming cards).

Jackasses lying about their tech.
...I wish I could say that surprised me, but I already knew Nvidia could be pretty shady at times. *cough* GTX 970 memory *cough* Geforce Partner Program *cough* probably more stuff I don't know about *cough* There's a reason that was the first possibility that occurred to me.

That shadiness makes it especially irritating that their high-end cards have more raw power than AMD's, so gamers who are conscientious about the kinds of businesses they support with their wallets have to choose between getting powerful hardware but giving their money to a less-than-totally-ethical company (Nvidia) or supporting one with fewer (not no) blemishes on their record (AMD) but getting less GPU power in return. I guess we just have to hope that Navi is going to outperform Turing/Ampere/whatever the fuck Nvidia is calling the architecture they'll use on 1100-series cards, even if that's probably unlikely.
Right now an engine that I'll be using for... every game I make in the foreseeable future. The game I'm going to be making first will be a space-sim/RTS/4X game with dynamic destruction on the polygonal level.

As a result of my intention to re-use the engine over and over again I want to make it run on fucking everything no matter what I use it for, so optimization is key.
That sounds cool, and optimizing for everything makes sense. I don't have an AMD GPU, so I can't really help out, but best of luck to you.

Out of curiosity, about how far done with the engine do you think you are?
 
...I wish I could say that surprised me, but I already knew Nvidia could be pretty shady at times. *cough* GTX 970 memory *cough* Geforce Partner Program *cough* probably more stuff I don't know about *cough* There's a reason that was the first possibility that occurred to me.

That shadiness makes it especially irritating that their high-end cards have more raw power than AMD's, so gamers who are conscientious about the kinds of businesses they support with their wallets have to choose between getting powerful hardware but giving their money to a less-than-totally-ethical company (Nvidia) or supporting one with fewer (not no) blemishes on their record (AMD) but getting less GPU power in return. I guess we just have to hope that Navi is going to outperform Turing/Ampere/whatever the fuck Nvidia is calling the architecture they'll use on 1100-series cards, even if that's probably unlikely.

Fun fact: They don't actually have more raw power.

NVIDIA cards just run shitty code better than AMD cards. When properly optimized for AMD cards just crush pascal. As in the Vega 64 being faster than the TitanXp.

NVIDIA just has a vested interest in making devs use shitty code, see: gameworks.

That sounds cool, and optimizing for everything makes sense. I don't have an AMD GPU, so I can't really help out, but best of luck to you.

Out of curiosity, about how far done with the engine do you think you are?

It's about 4 years out at this point, still trying to learn Vulkan: which is a pain in the ass.
 
Fun fact: They don't actually have more raw power.

NVIDIA cards just run shitty code better than AMD cards. When properly optimized for AMD cards just crush pascal. As in the Vega 64 being faster than the TitanXp.

NVIDIA just has a vested interest in making devs use shitty code, see: gameworks.
Fair enough, though most people probably aren't going to know the difference between "runs the shitty code that most modern titles use better" and "is actually more powerful" (Exhibit A: me), and one could argue that for the average gamer, they're functionally the same thing (though they might not be for much longer: AMD has supposedly been sending game development studios some of their hardware, both CPUs and GPUs, so that they can more easily test performance on multiple hardware platforms). I did know that Nvidia designed Gameworks to tank performance a lot harder on AMD cards than their own, but I didn't realize that Vega could perform better than Pascal under those conditions.
It's about 4 years out at this point, still trying to learn Vulkan: which is a pain in the ass.
I've got an ebook about learning Vulkan. Granted, I haven't actually read it, so I can't vouch for its quality, and given its publication date, it'll only cover things that were in Vulkan 1.0, but if you think it might help, I can try and send it (and the code files that come with it) to you.
 
I've got an ebook about learning Vulkan. Granted, I haven't actually read it, so I can't vouch for its quality, and given its publication date, it'll only cover things that were in Vulkan 1.0, but if you think it might help, I can try and send it (and the code files that come with it) to you.

Nah, I have a book myself on it and have other resources to learn from on top. Thanks for the offer though!
 
...No wonder you feel like shit. Why are you drinking so much when you're already drunk?

I wasn't drunk. You haven't seen me truly drunk. One time, I had like seven or eight pints of beer and several whiskies on the rocks. Like a good ten or thirteen shots' worth, on top of the beer I already drank. I stumbled through Fred Meyer looking for ice cream, and when I got back to my buddy's place, I chugged an energy drink. A few moments later, I filled his toilet to the brim with frothy puke.

Argh!

I can't test all the Vulkan features properly because my GPU doesn't support it(properly, fuck you NVIDIA), meaning I'll need to send out test builds and wait for people to send back results.

Fuck!

Either that or I need to get a job, which takes away from dev time, to be able to afford an AMD GPU which does properly support Vulkan's features and use that to test... only GPU prices are still insane so even that is unfeasible. God dammit!


also hello!

I wanna build a new rig, eventually. When I do, I wanna go dual-Xeon with ridiculous gobs of RAM. And perhaps even a custom, scratch-built case. Need. More. Workstation. Horsepower.
 
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So fellow American FiCs, any plans for today? 'w'
 
Nope, having pizza on the morrow though....

And dealing with my aunt from the states.

Who I dislike.

God these next two weeks will suck
I thought you already lived in the states?
 
I'm living in italy RN, family work stuff.
Oh yeah. I remember you commenting on the women their liking their short shorts. :p
 
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